TAZ Quickstart - A Roleplaying Game of Post-Cyberpunk Resistance (PDF)

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TAZ is a post-cyberpunk tabletop role-playing game about resistance.

Set in a world stripped of all its resources, you play as desperate idealists searching for a place to build a TAZ, a free enclave far from the tentacles of the dystopian underworld of Subterrea

TAZ is a role-playing game Sparked by Resistance, using the Resistance System created by Grant Howitt and Chris Taylor in their games Spire: The City Must Fall and Heart: The City Beneath, both published by Rowan, Rook and Decard. 

The game system is designed to make the players lose control over their characters, generating a chaos both creative and explosive, session after session. In TAZ the Resistance System has been hacked and readapted in all its aspects for this specific setting: you will find Classes such as the Living Tank, or the Neural Singularity, and Resistances such as Panopticon and O2 -  as well as many other disturbing new Fallouts centred on cybernetic bodies, the loss of humanity and ideological extremism. 

Will you survive in a world dominated by corporations, in a world that seeks to uproot your home? How far will you go to resist?